ZBrush 2027 Selection Sets: Save Polygroups, Masks, PolyPaint, UVs and Morph Targets

ZBrush 2027 Selection Sets: Save Polygroups, Masks, PolyPaint, UVs and Morph Targets

Selection Sets in ZBrush 2027 let you keep different versions of your polygroups, masks, PolyPaint, UVs and morph targets… all on a per-subtool basis. No need to rebuild a useful mask or sacrifice one polygroup layout just to try another.

ZBrush 2027 UV Editor: From PolyGroups to a Clean UV Layout

UV Master is still useful for a quick unwrap. But when you need to place seams, straighten strips or fix a distorted island, an automatic result is only the starting point. The new UV Editor in ZBrush 2027 gives you those controls without the usual export-and-import round trip… create your UVs, refine the layout, then send everything straight back to your subtool.

ZBrush 2027: Selection Sets and UV Editor Crash Course

ZBrush 2027 introduces two additions that make everyday work much more flexible: Selection Sets and the new UV Editor. Save different masks, colour schemes, polygroup arrangements and shape variations on the same subtool… then create and refine UVs with much more control over seams, island shapes and packing.

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